Privacy Policy

Last updated: October 15, 2026

This policy covers two iPhone apps: Game On Now and Game On Now Lite. Game On Now Lite is covered in its own section; everything before that is about Game On Now.

Game On Now

In short: Game On Now listens to your TV to turn the sound down during commercials. Sound is analyzed on your iPhone and raw audio is never uploaded to us. To tell commercials from the program, short text transcripts of what the TV says are sent to our server and to Anthropic's Claude. We don't ask for your name, email or location, there are no accounts, no ads and no tracking, and we don't sell data.

What stays on your iPhone

Speech recognition (Apple)

To turn the TV's speech and your spoken commands ("game on", "mute it") into text, Game On Now uses Apple's speech recognition. It runs on the iPhone when your phone supports that. If it doesn't, or on-device recognition keeps failing, iOS sends the audio to Apple's speech service, under Apple's privacy policy. We never receive that audio.

What is sent to us, and why

DataWhenWhy
Transcript text of the last ~30 seconds of TV speech, what we think you're watching, and the last few answers About every 15 seconds while listening and the sound is up, plus a quick double-check before turning the sound down. Only when "Use Claude to spot commercials" is on (the default). Our server forwards it to Anthropic's Claude, which answers "commercial" or "program" and what kind of program it is. Room conversation picked up by the microphone can be part of the transcript; Claude is told to ignore it and the app doesn't keep Claude's description of it.
Audio fingerprints of commercials (ShazamKit signatures) with their length and a random install ID When the phone has heard the same commercial in two different breaks To build the shared library of commercials. A fingerprint is a compact summary that can't be turned back into sound.
"That wasn't a commercial" flags (commercial ID + random install ID) When you bring the sound back right after the app muted a known commercial Commercials that two or more phones flag are removed from everyone's library.
Diagnostic reports: the app's decision log (when and why it turned the sound down or up, short snippets of the TV transcript, what was being watched, settings, sound-level numbers, your TV's local network address), session counts, app version and the random install ID Every ~20 minutes while listening, and when listening stops So the nightly tuning job can measure how well the app did and adjust its settings for everyone.
Device identifier: Apple's "identifier for vendor" (X-Device-Id) and your IP address, as part of each request With every request to our server To limit how often a single phone can call our server (abuse and cost protection). Our rate limiter stores only a one-way hash of these, for up to two days. The random install ID is created by the app and isn't linked to you.

We download from our server: the shared commercial library, the tuned settings, and the nightly review shown in the app.

Nightly tuning

Once a day an automated job reads the last day's reports, sends Claude a summary of the numbers and the decision log (without the transcript snippets), and saves small setting changes and a plain-English review that every phone downloads. A home "station" run by the developer records local broadcast TV to build the commercial library; it sends the same kind of transcripts and fingerprints and no data about you.

Service providers

Commands to your TV go directly from your phone to the TV over your home network.

How long we keep it

Your choices

Game On Now Lite

In short: Game On Now Lite collects nothing. It has no accounts, no analytics, no ads and no tracking, and it makes no network connections except to your own TV or speaker on your home Wi-Fi.

Children

Neither app is directed at children under 13 and we don't knowingly collect their personal information.

Changes

If we change how data is used, we'll update this page and the date at the top.

Contact

Contact

Questions or deletion requests: mattwirig+gameonnow@mail.grokbot.com